WD mean WORLD Version Note that the versions differ only in the language.
If you need other games, please contact me.
Main CPU : 68000 @ 10MHz
Sound CPU : Z80 @ 4 MHz
Sound Chips : YM2151 @ 3.579580 MHz, MSM6295 @ 7.576 KHz
Res : 384 x 224
Game list
Three Wonders (World 910520)
Three Wonders (US 910520)
Captain Commando (World 911014)
Captain Commando (US 910928)
Captain Commando (Japan 911202)
Carrier Air Wing (Japan 901012)
Tenchi wo Kurau (Japan)
Final Fight (World 900112)
Final Fight (Japan 900112)
Final Fight (US 900112)
Forgotten Worlds (US)
Lost Worlds (Japan)
Dai Makai-Mura (Japan)
Knights of the Round (Japan 911127)
Knights of the Round (US 911127)
The King of Dragons (World 910711)
The King of Dragons (US 910910)
Mega Man - The Power Battle (CPS1 Asia 951006)
Rockman - The Power Battle (CPS1 Japan 950922)
Senjou no Ookami II (Japan 900302)
Mercs (US 900302)
Mercs (World 900302)
Magic Sword - Heroic Fantasy (World 900725)
Magic Sword (Japan 900623)
Magic Sword - Heroic Fantasy (US 900725)
Mega Twins (World 900619)
Chiki Chiki Boys (Japan 900619)
Street Fighter II - The World Warrior (World 910522)
Street Fighter II - The World Warrior (Japan 910522)
Street Fighter II - The World Warrior (US 910522)
Street Fighter II` - Champion Edition (World 920313)
Street Fighter II` - Champion Edition (Japan 920513)
Street Fighter II` - Champion Edition (US 920513)
Street Fighter Alpha (Publicity US 950727)
Street Fighter Zero (CPS Changer Japan 951020)
Strider
Strider Hiryu
Area 88
Varth - Operation Thunderstorm (World 920612)
Varth - O
About the product:
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CPU:
Co-processors: 2x CPS Super Chip
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Sound chips:
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Display
Resolution: Raster, 384×224 @ 59.6294 Hz
Color depth: 16-bit (12-bit RGB with 4-bit brightness value)
Colors available: 65,536
Onscreen colors: 4096(192 global palettes with 16 colors each)
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Sprites:
Simultaneously displayable: 256 (per scanlines)
Sizes: 16×16, max. 16 colors (15 unique + 1 transparent)
Vertical and horizontal flipping capability
Tiles: Sizes 8×8, 16×16, 32×32 with 16 colors (15 unique + 1 transparent)
Tile maps: 3 maps, 512×512, 1024×1024, 2048×2048 pixel
68K RAM: 64 KB WORK RAM + 192 KB VRAM (Shadow)
PPU: 192 KB VRAM + 16 KB CACHE RAM
Z80 RAM: 2 KB WORK RAM